A downloadable game


Avoid the Spikes Gameplay



This project was developed with Cocos2d-x and C++


Game description:

- The game uses touch controls and mouse click.

- Every time the player touches the screen, the bird jumps.

- The bird goes back and forward, and each time it reaches an end  it gains 1 point.

- Every 10 points, the background color changes and spawns a  new spike.

- The goal is to avoid the spikes and score as many points as possible.