Avoid the Spikes
A downloadable game
Avoid the Spikes Gameplay
This project was developed with Cocos2d-x and C++
Game description:
- The game uses touch controls and mouse click.
- Every time the player touches the screen, the bird jumps.
- The bird goes back and forward, and each time it reaches an end it gains 1 point.
- Every 10 points, the background color changes and spawns a new spike.
- The goal is to avoid the spikes and score as many points as possible.
Status | Prototype |
Author | Renato Proença |
Genre | Platformer |
Tags | 2D, Flappy Bird, minigames |